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Not, in fact, dead April 14, 2009

Posted by Ian in Creative Agenda, Simulationist, Small Idea.
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Nor even taking a break from nerdly endeavors like game design.  I’m just quietly trying to put together a game that operates as much as possible within the confines of the game’s fiction, that incorporates ‘mechanical’ elements into the fiction, ideally in a kind of non-disruptive way.

If it keeps shaping up nicely, I’ll start to talk more about it.

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